﻿using System;

namespace CC.Yacht
{
    public class JoinGameEventArgs : EventArgs
    {
        #region Constructor
        public JoinGameEventArgs(Guid gameId)
        {
            GameId = gameId;
        }
        #endregion

        #region Public Properties
        public Guid GameId { get; private set; }
        #endregion
    }
}
